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One very easy and useful trick in Daz Studio is 'Hide and Collide.'
Whenever you want weird figures combined, just copy the figure, hide everything but the bits you want, move it and scale it how you want, then parent it to the nearest body part (in this case, the second mostly hidden Exile is 80% scale, chest narrowed a little, and then parented to the lower Abdomen of the main figure).
Then Apply Smoothing Modifier and have the extra figures collide with the main figure -- this will make the intersect 'melt' out a little, helping blending the shapes.
Now, the two surfaces won't mesh well in terms of texture. For THAT, go into Photoshop and use the droplet and Heal brush to blend the transition. It takes a little practice and willingness to undo/try again, but it doesn't take any freehand skill.
Whenever you want weird figures combined, just copy the figure, hide everything but the bits you want, move it and scale it how you want, then parent it to the nearest body part (in this case, the second mostly hidden Exile is 80% scale, chest narrowed a little, and then parented to the lower Abdomen of the main figure).
Then Apply Smoothing Modifier and have the extra figures collide with the main figure -- this will make the intersect 'melt' out a little, helping blending the shapes.
Now, the two surfaces won't mesh well in terms of texture. For THAT, go into Photoshop and use the droplet and Heal brush to blend the transition. It takes a little practice and willingness to undo/try again, but it doesn't take any freehand skill.